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	<title>Comments on: One to Beam Up</title>
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	<link>http://bluekae.com/2010/01/13/one-to-beam-up/</link>
	<description>Rants and ramblings about games, life, and other stuff.</description>
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		<title>By: Blue Kae &#187; Blog Archive &#187; Maximum Warp</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5574</link>
		<dc:creator>Blue Kae &#187; Blog Archive &#187; Maximum Warp</dc:creator>
		<pubDate>Thu, 28 Jan 2010 16:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5574</guid>
		<description>[...] previous thoughts on the game haven&#8217;t changed. I wasn&#8217;t expecting a virtual world sandbox game. I [...]</description>
		<content:encoded><![CDATA[<p>[...] previous thoughts on the game haven&#8217;t changed. I wasn&#8217;t expecting a virtual world sandbox game. I [...]</p>
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	<item>
		<title>By: Brian</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5486</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sat, 16 Jan 2010 05:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5486</guid>
		<description>There are tons of places you can try to get a free beta key from, there&#039;s a list on the STO site. Feel free to message me on Raptr or Twitter if you wanted to know anything specific.</description>
		<content:encoded><![CDATA[<p>There are tons of places you can try to get a free beta key from, there&#8217;s a list on the STO site. Feel free to message me on Raptr or Twitter if you wanted to know anything specific.</p>
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	<item>
		<title>By: xXJayeDuBXx</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5485</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Sat, 16 Jan 2010 01:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5485</guid>
		<description>I am most interested in the space combat, but worried that the game will have content similar to Champions Online.</description>
		<content:encoded><![CDATA[<p>I am most interested in the space combat, but worried that the game will have content similar to Champions Online.</p>
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	<item>
		<title>By: Brian</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5481</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 15 Jan 2010 14:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5481</guid>
		<description>I like the character animation a lot more in Champions than in Star Trek, that said I did find myself not as bothered when playing last night by the STO character animations as I was previously. I&#039;m not sure if it is because I&#039;m getting used to them, because I didn&#039;t spend anytime on stations, or just running small map combat away missions.</description>
		<content:encoded><![CDATA[<p>I like the character animation a lot more in Champions than in Star Trek, that said I did find myself not as bothered when playing last night by the STO character animations as I was previously. I&#8217;m not sure if it is because I&#8217;m getting used to them, because I didn&#8217;t spend anytime on stations, or just running small map combat away missions.</p>
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	<item>
		<title>By: Sente</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5476</link>
		<dc:creator>Sente</dc:creator>
		<pubDate>Thu, 14 Jan 2010 22:39:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5476</guid>
		<description>Cryptic has done far better animations in both Champions Online and City of Heroes/Villains - it has been one thing that they have been quite good at. Ground combat used to be faster than it is now, they deliberately slowed it down to give room for more tactical choices, and added the pause button on top of that. 

Either it is intentional, or not enough effort has gone into it yet - or they put the gfx team interns on it ;)</description>
		<content:encoded><![CDATA[<p>Cryptic has done far better animations in both Champions Online and City of Heroes/Villains &#8211; it has been one thing that they have been quite good at. Ground combat used to be faster than it is now, they deliberately slowed it down to give room for more tactical choices, and added the pause button on top of that. </p>
<p>Either it is intentional, or not enough effort has gone into it yet &#8211; or they put the gfx team interns on it <img src='http://bluekae.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Star Trek Online Impressions Wrapup &#171; Bio Break</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5474</link>
		<dc:creator>Star Trek Online Impressions Wrapup &#171; Bio Break</dc:creator>
		<pubDate>Thu, 14 Jan 2010 21:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5474</guid>
		<description>[...] Blue Kae &#8211; &#8220;I am happy with what I’ve experienced so far in closed and open beta.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Blue Kae &#8211; &#8220;I am happy with what I’ve experienced so far in closed and open beta.&#8221; [...]</p>
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		<title>By: Brian</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5469</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:54:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5469</guid>
		<description>I would be more worried if this was an NCSoft game, but Cryptic doesn&#039;t have the same record (yet) of closing down under performing games. Hopefully as long as they stay at break-even or midly profitable (like the old SOE comment about having enough players to keep the servers running) the game will stay up.

Only time will tell, but I&#039;m having fun now and that is what really matters to me.</description>
		<content:encoded><![CDATA[<p>I would be more worried if this was an NCSoft game, but Cryptic doesn&#8217;t have the same record (yet) of closing down under performing games. Hopefully as long as they stay at break-even or midly profitable (like the old SOE comment about having enough players to keep the servers running) the game will stay up.</p>
<p>Only time will tell, but I&#8217;m having fun now and that is what really matters to me.</p>
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	<item>
		<title>By: Longasc</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5468</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5468</guid>
		<description>STO is definitely not the take on the ST Universe that the TV series had. I think this might disappoint a lot of Trekkies who envisioned more a Bioware style rich storyline driven gaming world.

But Cryptic - probably unintentional? ;) - uses the strength of instances, &quot;one world&quot; and very casual (you got killed? you simply respawn) gameplay that might scare away more ambitious players, but it definitely has appeal to me.

Most groups I have played with were very nice. Except the group I formed at what is supposedly american prime time for gaming! Ha, this was my nasty Nazi-bashing of America. Sorry, I could not resist. :)</description>
		<content:encoded><![CDATA[<p>STO is definitely not the take on the ST Universe that the TV series had. I think this might disappoint a lot of Trekkies who envisioned more a Bioware style rich storyline driven gaming world.</p>
<p>But Cryptic &#8211; probably unintentional? <img src='http://bluekae.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  &#8211; uses the strength of instances, &#8220;one world&#8221; and very casual (you got killed? you simply respawn) gameplay that might scare away more ambitious players, but it definitely has appeal to me.</p>
<p>Most groups I have played with were very nice. Except the group I formed at what is supposedly american prime time for gaming! Ha, this was my nasty Nazi-bashing of America. Sorry, I could not resist. <img src='http://bluekae.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Brian</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5466</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5466</guid>
		<description>I&#039;m not a fan of the officer running animations either, but like you they don&#039;t really bother me. The only animations I&#039;ve ever had a real problem with were Warhammer&#039;s Shadow Warriors.

That&#039;s pretty interesting about your WoW buddy, had he actually been in the beta yet?

I haven&#039;t decided yet if the combat will get old for me. Really depends on how obsessively I play, but I stayed interested in CoH for quite a while and Champions as well, so I think I&#039;ll be okay with STO for quite some time. Depending on how the game grows, by the time I&#039;m sick of combat there may be other things to do. That was certainly the case of LotRO.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not a fan of the officer running animations either, but like you they don&#8217;t really bother me. The only animations I&#8217;ve ever had a real problem with were Warhammer&#8217;s Shadow Warriors.</p>
<p>That&#8217;s pretty interesting about your WoW buddy, had he actually been in the beta yet?</p>
<p>I haven&#8217;t decided yet if the combat will get old for me. Really depends on how obsessively I play, but I stayed interested in CoH for quite a while and Champions as well, so I think I&#8217;ll be okay with STO for quite some time. Depending on how the game grows, by the time I&#8217;m sick of combat there may be other things to do. That was certainly the case of LotRO.</p>
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	<item>
		<title>By: Longasc</title>
		<link>http://bluekae.com/2010/01/13/one-to-beam-up/comment-page-1/#comment-5465</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bluekae.com/?p=702#comment-5465</guid>
		<description>I might have unsubscribed, but I also cancelled my Guild Wars Preorder before I bought the CE in the end. Did not regret it. I think interesting relationships always start with a lot of friction. This does not mean I believe I will ever love the away missions part. ;)

But let&#039;s see. You will see me in the Beta a lot for sure.</description>
		<content:encoded><![CDATA[<p>I might have unsubscribed, but I also cancelled my Guild Wars Preorder before I bought the CE in the end. Did not regret it. I think interesting relationships always start with a lot of friction. This does not mean I believe I will ever love the away missions part. <img src='http://bluekae.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>But let&#8217;s see. You will see me in the Beta a lot for sure.</p>
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