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	<title>Comments on: No Excuse for Piracy</title>
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	<description>Rants and ramblings about games, life, and other stuff.</description>
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		<title>By: xXJayeDuBXx</title>
		<link>http://bluekae.com/2010/02/22/excuse-piracy/comment-page-1/#comment-6087</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Tue, 23 Feb 2010 16:47:15 +0000</pubDate>
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		<description>We have DRM because of pirates and we have people pirating because of DRM, it&#039;s a vicious circle. I used to be one of those guys that pirated PC games, and I did it just to save money, nothing more. Eventually I got to the point where I realized that I had more games than I ever would play, and what I did want I can afford to buy, so I stopped.

People who pirate games because of DRM are liars, that&#039;s what I believe.</description>
		<content:encoded><![CDATA[<p>We have DRM because of pirates and we have people pirating because of DRM, it&#8217;s a vicious circle. I used to be one of those guys that pirated PC games, and I did it just to save money, nothing more. Eventually I got to the point where I realized that I had more games than I ever would play, and what I did want I can afford to buy, so I stopped.</p>
<p>People who pirate games because of DRM are liars, that&#8217;s what I believe.</p>
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		<title>By: Brian</title>
		<link>http://bluekae.com/2010/02/22/excuse-piracy/comment-page-1/#comment-6077</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 23 Feb 2010 05:15:18 +0000</pubDate>
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		<description>I don&#039;t see much of that from the major publishers, but Stardock has done quite a bit with DRM-free games and Valve has DRM that&#039;s about as friendly as I&#039;ve seen. I&#039;m betting publishers have much better numbers on sales and piracy than they publicly admit to, not to mention the impact of executive-level politics shareholder pressure. Piracy is an easy scapegoat to blame for poor sales of games that are just subpar or miss their audience because they weren&#039;t marketed correctly. DRM is an easy way for companies to claim they&#039;re addressing it.

There&#039;s enough data out there that companies like EA and 2k Games seem to have started to figure things out, I&#039;m not sure why Ubisoft thinks they&#039;ll have any better luck.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see much of that from the major publishers, but Stardock has done quite a bit with DRM-free games and Valve has DRM that&#8217;s about as friendly as I&#8217;ve seen. I&#8217;m betting publishers have much better numbers on sales and piracy than they publicly admit to, not to mention the impact of executive-level politics shareholder pressure. Piracy is an easy scapegoat to blame for poor sales of games that are just subpar or miss their audience because they weren&#8217;t marketed correctly. DRM is an easy way for companies to claim they&#8217;re addressing it.</p>
<p>There&#8217;s enough data out there that companies like EA and 2k Games seem to have started to figure things out, I&#8217;m not sure why Ubisoft thinks they&#8217;ll have any better luck.</p>
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		<title>By: Jaxom92</title>
		<link>http://bluekae.com/2010/02/22/excuse-piracy/comment-page-1/#comment-6075</link>
		<dc:creator>Jaxom92</dc:creator>
		<pubDate>Tue, 23 Feb 2010 03:00:16 +0000</pubDate>
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		<description>How can a publisher determine the loss of sales due to people ethically not purchasing their games (due to their distaste over DRM) or the loss of sales due to pirating? Dwindling PC sales of games has been blamed either on pirating or the dominance of console gaming. I see no mention of &quot;oh, maybe we shouldn&#039;t put DRM on because we&#039;re not getting the sales we want.&quot;</description>
		<content:encoded><![CDATA[<p>How can a publisher determine the loss of sales due to people ethically not purchasing their games (due to their distaste over DRM) or the loss of sales due to pirating? Dwindling PC sales of games has been blamed either on pirating or the dominance of console gaming. I see no mention of &#8220;oh, maybe we shouldn&#8217;t put DRM on because we&#8217;re not getting the sales we want.&#8221;</p>
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