Posts tagged ‘ethics’

This is why we can’t have nice things.

While reading through my RSS feeds this evening a title caught my eye from Massively:

Star Trek Online dev unconcerned with losing global playability for the sake of lock boxes

Uh, what? That sounded incredibly out of character for any of the developers from the STO team, so of course I clicked through to read the whole thing, and then I covered my face with my hand and sighed.

Basically, Jeremy Randall (Borticus) was chatting with some players on the Jupiter Force fleet forums (of which he’s a member as well, or was before he joined Cryptic, I assume he still is) about the lock boxes and what might happen if some countries decided they’re illegal. Jeremy’s opinion was that STO would become unplayable in those countries rather than lose the boxes, because the revenue from them is apparently that good.

It was immediately apparent to me that this is just Jeremy’s opinion being expressed in a discussion among friends. It’s not news. Were this in a press release or on the official forums, then it would be news. Had someone at Massively wanted to use this as fodder for an editorial that would’ve been valid. But it wasn’t posted in an editorial, it was posted as a news item, and that is crap in my opinion. Plus, the wording of the title and the flippant tone of the article (as well as the appended update) make the whole thing feel like link bait to me (and I really considered removing the link above at this point).

What really irritates me is now either the Jupiter Force forums will go closed for fleet members only, or Jeremy will no longer be able to take off his developer hat when chatting with friends. Both of those outcomes suck. The Star Trek Online team is among the most communicative of any MMO live team that I’ve seen, and I really hate to see events that make that seem like bad policy.

Just because you can do something, doesn’t mean you should, or that you have to.