Posts tagged ‘lotro’

2009 Q4

My plans for the remainder of the year are to continue with Champions, Lord of the Rings Online, and Eve as my primary games.  Which ones I play will depend on what I’m looking for out of a given session.

Eve is my pickup and drop game.  I can take 30 minutes and do a mission, or I can do a little mining as a background task while I catchup on podcasts.

LoTRO is the one game I’ve ever made to max level.  Despite that, I’ve not finished either Volume 1 or 2 of the epic quests, which is my current goal for hunter Brynulf of Dale.

Champions is my new experiences game.  Of the three games I imagine I’ll be playing this one the most, for how long I’m not sure, but at least through the end of the year before I take a break.  Taking a break is fine too, since it and LoTRO are lifetime subscriptions so I don’t feel that pressure to get my month’s worth.

It will have been a good MMO year if I can finish it with: a Drake in Eve, having completed Volume 1 in LoTRO, and a max level hero in Champions.

Little Things Make a Big Difference

The patch notes for Book 8 are out, and while there are lots of nerfs and other changes people are concerned or upset about, there are some small but nice improvements.

One bright note in Book 8 is a change to buying stackable items from vendors.  Up until now, you’ve had the option of either buying one or buying a full stack.  As a hunter, I always like to keep a full stack of travel rations.  Often I’ll get down to about 20 left and want to stock up, but that means I either need to buy a full stack of 50 and take up an extra bag slot until I use the 20 I had left, or I have to buy 30 rations individually.  Book 8 will add two options:

  1. Holding ALT when purchasing will pop-up a dialog and allow you to specify a quantity.
  2. Holding TAB will fill all of the stacks in your bags.

The TAB option will be perfect for me, I’ll just need to be sure I only have one stack of travel rations or I could end up carrying 100 around instead of 50.

Turbine is also adding a new /ui command to allow users to save and load layouts.  This is nice for people (like me) who have lots of alts (I’m using all seven character slots).  Now I can save my hunter UI layout and load it on a new character without having fiddle with rearranging all of the windows manually.  I can also setup different layouts by resolution so when I switch from my desktop to my laptop and back I don’t have to manually readjust everything.

The maximum stack sizes of consumables have been increased: food to 50, reputation tokens to 100, traveling rations to 100, crafting ingredients to 100, potions to 50.

There’s also a crafting revamp coming with details in an upcoming dev diary.  Some of the changes mentioned in the notes though will be nice:

  • Optional ingredient drops will have clearer tool-tips, the drops will be simplified, and resource nodes will be able to produce them.
  • Lots of adjustments to minimum level requirements for crafted items.
  • Make All button added to the Crafting window.
  • Common crafting ingredients that are sold by vendors will now say so in their description.

None of these changes is big, but small things like the vendor stacking change can be a daily annoyance and fixing them will only make the game better.

As the patch notes say: It’s the Little Things That Count

Ered Luin Revisited

I haven’t been to Ered Luin since the game launched.  My first character was an Elven Hunter on Gladden that I got to 15 during the head-start week.  I ended up re-rolling a Man Hunter on Landroval after I read on the forums that it  was going to be the unofficial role-play server.  So it’s been nearly two years since I’ve spent any time there.  I have an Elven Rune-keeper, Calenel, that I’d started but only played to level 8, so Book 7 seemed a good time to get back to him and see what kind of changes Turbine had worked out.

First thing of course is the XP curve change, I killed a rat and dinged 9.  Pretty nice.

Celondim has been streamlined a bit.  I remember a fair bit more running from Celondim to Nen Hilith and to Limael’s Vineyard and back again.  Now there is a quest NPC that sends you out to Nen Hilith and then is a small quest hub of four NPC’s that the mouth of the dell.  The same thing Limael is now at the tower on the hill just before her Vineyard instead of back in Celondim.  So now instead of two or three trips out and back, it’s one.

Duillond has a bit more running, but it’s still much improved.

As Calenel reached the teen levels, I noticed I couldn’t find any elites and had no trouble soloing all of the quests I was given.  I was especially surprised to find that you can solo all the way through the Prologue now.  I’m working through the Bree Prologue quests on a Man Warden character and there are still Fellowship quests towards the end of that chain.  I’m interested to see if Turbine changes the Bree and Shire prologue quests as well with the next content release.

Overall, the new zone is much more streamlined and enjoyable.  I’m not sure why the Prologue quests were made solo-able but it might point to a general shortage of low-level players in the Ered Luin region.  It’s certainly nice to be able to join a Fellowship as an option, but not be blocked.  I remember the Lone-lands being especially bad for that, I would login with a quest log full of Fellowship quests that no one was doing.

LoTRO 360

The Lord of the Rings Online for the Xbox 360 rumor has been making the rounds again.  The first one I saw was from Destructoid.  It was posted on April 1st, so I immediately assumed it was a joke, but if you check the comment thread Brad does say on the following day that it’s not an April Fool’s joke.  Tony at MMeOw picked it up as did Massively both of which source the Destructoid post.  Massively also references Joystiq who references Destructoid as well and followed up with Turbine PR:

“We’re not talking about what we’re working on specifically, only that we’re making a console MMO and actively working with Microsoft and Sony.”

Turbine has admitted working on a console MMO apparently planned for both the Xbox 360 and the PS3, but it’s much more likely to be a new design rather than a port of the existing game.  Jaxom92 makes several good points, but the biggest one is the controller/keyboard problem.  With the exception of Final Fantasy XI, all MMO’s have been designed around mouse and keyboard.  To go to a controller, the game would have to be drastically changed.  Either the game would have to be simplified or the pacing would have to be changed.  The alternative of course is to require players to get a USB keyboard to plug in or provide a peripheral, after all everyone was willing to buy a plastic guitar.  Even then you have an ergonomic issue.  When I play my 360, I play on the couch.  I’m not going to spend hours on the couch with a keyboard in my lap and a mouse on the armrest.

Time Flies

Wow, has it been a month since I posted last?

Whoops.

While I have been finding some time to play, I haven’t had time to organize my thoughts enough to write anything.  Work has been especially crazy the last few weeks.  So, after working and spending time with my wife and son, I have just enough time to play some EVE or some LoTRO or some DOW2 before heading off to dreamland.

Dawn of War 2 is good.  I’m nearly finished with the single player campaign, and I’ve played a few multi-player matches against the CPU.  My concern about boss battles was totally misplaced, which I’m glad about.  I’m going to put together a more detailed review after I finish the single player campaign and try a few more multi-player matches, so stay tuned.

LoTRO is still fun.  I’m working my way through the rest of the current Volume 2 Books.  I’m currently on Book 4 and stuck on a fellowship quest.  Between trying to find a uninterrupted hour or two I can devote to playing and getting a pickup fellowship together, I might be stuck for a while.  Fortunately I’m not in any kind of rush, one of the best things about having a lifetime subscription is I don’t fret about not playing.

I’ve actually been spending most of my time playing EVE Online.  Mining and mission running are both excellent activities when I can only guarantee myself 20-30 minute blocks of play time.  If I’m not on baby duty, I know I can pickup a mission, finish it, and salvage it in a 10-15 minute play session.  I use a Vexor fitted with railguns and drones to steamroll through frigates.  If I can’t guarantee an uninterrupted play session, I’ll get out my Procurer mining barge and head out to the belts of Mirilene or some of the other nearby systems.  I can jetcan mine and relax without worrying about having to leave my keyboard for short stretches of time.

I do occasionally do level 2 missions, but I like minimizing my risks by taking a higher level ship than intended.  Towards that end, I’m training up my Battlecruiser skills and planning to get into a Brutix.  Including all of the support skills I’ve planned, I have about 30 days of training remaining.  I’m not in a hurry, though because I only have about 7 mil in my wallet and the cheapest Brutix I could find near my home was 21 mil.  The important thing with EVE is to have goals.

Max Level Again

Back in October I hit max level in Lord of the Rings Online for the first time ever in an MMO.  Well two days ago on my birthday, I took a vacation day and brought my hunter from just a little way into level 59 up to 60.

brynulf_level60

brynulf_level60_played

The nice thing is I’m only half way through the Volume 2 quests, so I’ve still got a lot more to do in the expansion.

The Greatness of Moria

Everyone in the MMO blogging community seems to be on a big Lord of the Rings kick lately Michael, Darren, and John (among others).  As a long-time player, I’ve been very pleased with the response the Moria expansion has gotten.  LoTRO really hadn’t garnered much attention prior to November, so it’s great to see the pendulum swing the other way, even more so since it’s so well deserved.

How good is the Moria expansion?  Let me answer by mentioning that I am a huge Warhammer 40K Dawn of War fan.  I own the original game and all of the expansions.  It is the oldest game I have installed on my computer that I still play on a semi-regular basis.  So of course, I’ve been looking forward to DoW2 and I was excited to learn recently that Steam players who bought Soulstorm were going to get an early preview.  Last night when I launched Steam I found that the preview/beta was available for download which I immediately started.  My plan then was to spend an hour or so in LoTRO to wrap up some crafting and turn in some quests, then log out  and try DoW2.  So three hours later at 1:30 am, I logged out of LoTRO and went to bed.  I didn’t even think about the demo until I was browsing through my Google Reader feeds this morning.  That is how good the Moria expansion is.

New Year Update

Nearly midway through January and I’ve barely posted.  Hmmmm. I have some articles I’m working on, but they aren’t ready yet, so let me just leave you with a quick rundown of what I’ve been playing:

  • Lord of the Rings Online
  • Fallout 3
  • World of Goo
  • Fable 2
  • EVE Online

My EVE time has been solely limited to training since the end of December.  I had been doing a bit of mining both as a way to replenish my wallet and since its pretty easy to do when I’m busy with the baby.

Fable 2 has sat on the shelve since my initial run through.  I had started two more play-throughs intending to try out the other two endings, but no more progress on that (similar to my KoTOR and Mass Effect plans in the past).  I did pop in recently on my original character and buy up some more real estate with the funds he’d been saving up.

World of Goo is an awesome game. I highly recommend it if you haven’t already tried it, and for pity’s sake please buy it.  It’s not that expensive and its produced by a tiny developer.  If you don’t like DRM, this is a way to both vote with your wallet and have some fun.

My main two games since Christmas have been Fallout 3 and Lord of the Rings Online.  I had been playing Moria quite a bit up until the holidays, but took a week off from MMO’s to dig into Fallout 3 while I was on vacation.  It’s a good game although very empty, which I suppose is part of the point.  My only problem with this game is it reminds me of why I so rarely play shooters.

So since coming back to work on the 2nd, I’ve moved back to my primary game of the last six months.  I’ve advanced to level 56 with my hunter and am really enjoying my time with Moria.  My only disappointment so far with the game is how small of an area of Lothlórien is accessible.  I did a fun run from the Twenty-first Hall through Durin’s Way t o the First Hall and then out the eastern gate.  Unfortunately there doesn’t seem to be much to do east of the Misty Mountains yet.

So that’s been my gaming time for the year to date (really including time since mid-December).  Please stay tuned, there’s more comign shortly.

Quick Update

Haven’t posted in a bit, between the holidays and the new baby, my gaming time has been severely limited.

I’m popping into Eve every couple of days to queue up another skill.  I don’t have a real goal in mind just now, so I’ve been using the new certificates to fill out some of my level 1 and 2 skills and get them up to 3-5.

The rest of my playing time has been devoted to LoTRO.  I’ve completed the entrance quests to get into Moria, but before I got too involved there, I decided to go back and clean out some of my old quests.  So I went back to Forochel and finished off the zone.  Next is Angmar where I’m still on Book 7.  I want to finish the rest of the Books before I really focus on getting into Moria full-time.

I hope to get a few more posts in before the end of the year, but if not Happy Holidays.

Moria D2

After a great first day, I was looking forward to playing again.  While I did spend some time with my hunter, I did not get a chance to play my Warden any further or create a Rune-Keeper.

With my hunter I did finish the Dwarven Expedition quest line, which is gone once you unlock Moria, and several more chapters of the Book 1 quest.  My initial encounter with the Watcher was fun, and the session play flashback to the fall of Khazad-dûm was excellent.  I also received my first legendary item.  When you get your first weapon, in my case a bow, you have to get it identified.  For me, this involved a trip to Thorin’s Hall.  I’m hoping that other classes don’t have to make that same trip, since it is about as far away from the Walls of Moria as you can get.

In Thorin’s Hall, I identified and equiped my bow and then slotted some settings, gems, and runes to add some different bonuses to it.  Slotting these items into the weapon is semi-permanent since you can’t get them back out without having the weapon reforged, although you can slot someting new but you’ll lose whatever is currently in that slot.

After your legendary weapon is ready, then next step is to get it to level 10 by fighting anything that will give you experience.  I mapped back to Echad Dûnann and picked up several quests to get started on levelling my bow.  Like with a new character, the first few levels with a new item come pretty quickly, then the experience curve gets a little steeper.