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	<title>Blue Kae &#187; riaa</title>
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		<title>GIAA?</title>
		<link>http://bluekae.com/2008/09/23/giaa/</link>
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		<pubDate>Tue, 23 Sep 2008 17:59:48 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[riaa]]></category>

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		<description><![CDATA[Is the gaming industry turning into the music industry? Recently this question popped into my head.  For a long time it seemed as though the music industry was trying to kill itself.  Finally with iTunes starting to offer mp3&#8242;s, which has accelerated since the opening of the Amazon store and the Zune Marketplace, I think [...]]]></description>
			<content:encoded><![CDATA[<p>Is the gaming industry turning into the music industry?</p>
<p>Recently this question popped into my head.  For a long time it seemed as though the music industry was trying to kill itself.  Finally with iTunes starting to offer mp3&#8242;s, which has accelerated since the opening of the Amazon store and the Zune Marketplace, I think the music business has finally corrected its downward spiral.</p>
<p>If the gaming industry goes through the same learning curve, how much of today&#8217;s industry will survive?  How long will it take?  If/when it happens will I care any more?  I&#8217;m afraid it those answers will be: the largest three to four companies, too long, and no.</p>
<p>Like with the music industry I think the gaming industry has exaggerated this problem.  No one has any real idea how much money is lost to piracy, and I can&#8217;t think of anyway they&#8217;d really be able to quantify it.</p>
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