Despite Guild Wars 2 dominating my gaming time lately, I have been popping into STO every couple of days to check in on the fleet and setup some duty officer assignments. I’ve also been keeping track of updates and news including the recent September State of the Game.
Aside from the usual talk about the successes of Season 6 and plans moving forward, the following quote was what stuck with me the most.
We’ve been very lucky to land some great talent from 38 Studios and Paragon Studios.
I know a lot of people haven’t been happy with Perfect World and STO’s move to free-to-play, which I think can be summed up with the word lockboxes, but it does seem to be working for Cryptic. Their team has grown quite a bit this year, it’s actually doubled if I remember right from an interview I listened to, and seeing that Cryptic’s been able to pick up some developers who unfortunately lost their jobs when other studios were shutdown seems like a good thing all around.
I guess I wasn’t too far off in February after all.
4 thoughts on “Star Trek Online’s September State of the Game”
I’m was surprised to learn that the size of the team doubled in the last year. That bodes very well for the future of the game. That and the game not being run by EA or NCsoft…
I’ve been thinking about CoH and NCSoft a bit and while NCSoft is definitely known for killing games, I think one major reason why Atari sold Cryptic rather than shut it down was because of the size of the Star Trek IP. Unfortunately there’s no external IP/fanbase attached to Paragon City.
I actually also didn’t realize how big the Star Trek franchise really is…
In the States it’s either the biggest or second biggest SciFi franchise depending on who you ask. I know personally I was much more of a Star Wars fan as a kid but preferred Star Trek more the older I got.
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