I’m still thinking about Guardians of the Galaxy. The movie has really gotten stuck in my head, which is fitting since it’s the love child of Firefly and Farscape.


It looks like January was the last time I posted a real update on my Lists Resolution. Fortunately even though I haven’t been writing about it I have still been working them. My comics list has shrunk by about half after finally finishing Transmetropolitan and catching up on Saga, Captain Marvel, Infinity Gauntlet, and a dozen other short run titles like Revelations. My movie list hasn’t changed much, I did watch Amazing Spider-Man a few weeks ago but somehow when I sit down at night either I’m in the mood to look at a screen and play a game or I want a break from electronics and I pick up a book or comic. My big list is of course books and I’ve been doing, well let’s call it okay. My practical goal for the year is 50 books, and I’m about 8 books behind schedule. I didn’t read anything in March or April. But I’m still sure that I can catch up. Even when I hit 50 books for the year, it’s going to be hard to feel a lot of satisfaction when I’m looking at a list 156 books lone. Especially when it tends to grow by another book or two every other week.


Gaming-wise I’ve gotten sucked into playing the custom Minecraft maps Agrarian Skies and Crash Landing. They both rely on a mod called Hardcore Questing Mode (HQM) which adds quests and rewards to the game.

Agrarian Skies is a skyblock map, meaning there’s no ground. You start out on a small island floating in the void and go through a series of challenges to basically build a world. There’ve been skyblock maps before, but I really like how HQM allows map makers to add some structure to the game.

Crash Landing is similar although it’s set in a flat world map not a skyblock. The challenges are different there as well. In Agrarian Skies the challenge is to build up resources without starving. Crash Landing is set in a desert world and adds dehydration that that as well as a defensive aspect since the mod AI/aggression has been enhanced a bit.

They’re both very fun, although I’ve gotten to the point in Agrarian Skies where the goal is to amass ludicrous amounts of certain items, for instance 100,000 purple wool, and as a result I’ve been playing a bit more Crash Landing. Which I think is the reason why Minecraft has such longevity. You have the basic survival mode for that initial challenge, and creative mode for when you just want to build. When that gets old, mods allow for adding hundreds or new systems to the game from magic wands to nuclear reactors, and when that gets old then there are custom challenge maps.

It’s a moral imperative! Day 5 of Blaugust

Stuff and things.
Tagged on: