I don’t envy game developers, and especially not those making MMOs. It’s an impossible task, trying to make everyone happy at the same time.
I was playing STO the recently and in the general chat people were discussing the new mining daily that was implemented. I’ve played it myself and had fun bouncing around the asteroid, playing the beam alignment mini-game. I never once thought about how much dilithium I was earning or how much time it was taking. Rarely do I ever think of the word efficient while playing a game. Not the players I was reading though. They were complaining about how little they got from it and they’d be better off doing other dailies to get dilithium. Fun for them was getting the most dilithium or skill points, etc., per hour spent in the game.
There’s very little overlap between players like me and min-max players, so I want to put out a general thanks to all game developers that have to grapple with pleasing everyone all the time. Thanks for everything you do.
This is the third year for Developer Appreciation Week, started by Scary from ScaryWorlds.com head on over an check out his posts.
4 thoughts on “Developer Appreciation Week”
Dang it, that gives me a third topic for the week. On my blog, I consider it a bit more of an award ceremony than what I think scary booster originally envisioned. I use it as an excuse to send out a shout to the developers that really affected me in the last year. Which is obviously pretty stupid, since getting a shout out on my little read blog is about as awesome as getting notes of reference from random hoboes at the YMCA. Still, as it’s been it’ll be 🙂
Thank you again for supporting DAW Blue. Yeebo, no matter how many people read you, taking the time to appreciate others for doing a great job. Truth is, I don’t get many views either. I’m an acquired taste. Kind of like a wine that turned to vinegar. Some hobos drink me 🙂
Is it that time of year again? I really need to get my blogging momentum back. Maybe it’s time for a DAW post.
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