Continuing with Developer Appreciation Week, today I wanted to thank the Rift team at Trion.
It feels strange highlight a game that I’m not currently playing, even more so since my subscription lapsed about a week ago. But that has everything to do with lack of time and nothing to do with the game itself. Rift occupies an odd niche in my gaming ecosystem. I played it rabidly at launch and hit the level cap with the initial wave of players. Then my guild collapsed and so did my interest in playing.
I’ve tried since to recapture my initial interest but have yet to succeed. Even after only a couple months’ absence, the game feels completely different because of the speed and volume of Trion’s updates. The Rift team is constantly tuning and adjusting the game, and they are also adding new content faster than any MMO developer I’ve ever seen. At some point in the future, when I next return to Telara, I expect it to feel like a new game.
Thanks Trion, you’ve set the standard for MMO live teams.
This is the third year for Developer Appreciation Week, started by Scary from ScaryWorlds.com head on over an check out his posts.
2 thoughts on “DAW: Trion”
They deserve it. They seem like a hard working team with a great CS. I feel they might have spread themselves Cryptic thin working on a bunch of projects at once, but if they make games people want to play who cares. They’ve proven they have an eye for detail. I’m looking forward to Defiance.
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