In what feels like an annual event, Star Trek Online is getting a new Executive Producer. Stephen Ricossa, aka Salami Inferno, is taking over command from Stephen D’Angelo. Who took over after Daniel Stahl left, both times, who took over when Craig Zinkievich, the original EP, changed rolls within the company. From interviews I’ve heard Ricossa is a huge Trekkie, something he also mentions in his first EP post, and I’ve been a fan of the way he communicates with the player community in his former Lead Producer role. Hopefully that doesn’t change now that he’s in the big chair.
A good sign of that is he finished with a big teaser for the next big update:
With the launch of Season 10 Sector Space will be comprised of only three maps, with each one representing a quadrant that exists in STO.
Woot! This is something I’ve been wanting since the game launched. I’m a little apprehensive about the details as this will have to have a big impact on the chat and duty officer systems, but it will be so nice to be able to set a course and not have to worry about getting stopped at arbitrary walls within sector space. I’m also curious to see how exactly they split the sectors up into the three quadrants. Alpha and Beta quadrants have always been treated as one in Trek books/TV/movies.
While the anniversary event started in-game last week, today is the day it actually launched five years ago (at least according to my calendar and 
Of the three, I still like the tactical one the best. The nacelles look influenced by the Defiant design. I’m not totally sure about the swept back part, since I haven’t seen a side view, but it reminds me just a bit of Moya from Farscape which I’ve always loved. The blue lighting is great, although I prefer the grey hull material above to the dark material on the right.
I’ve never liked the extra science pod that sticks out on top of these, although I did eventually get used to it when I flew a Recon Science Vessel. So, it’s possible that the design of the new science ship will grow on me. Pictures are nice, but nothing really compares to seeing it in the game and the ship customizer.


