No Surprise, Ubisoft DRM Cracked Already

In what was surely only to Ubisoft, their shiny new DRM scheme has been cracked within 24 hours of the release of Silent Hunter V. There’s more details and links at Info AddictRock Paper Shotgun, and Destructoid if you’re interested. Ubisoft claims that it really isn’t cracked, but what else are they going to say.

I would say I predicted this, but really who couldn’t have. Regardless of the crack, I’m still not planning to buy any of their games PC or 360. Too bad, I hear Assassin’s Creed 2 is pretty good, but then again I have a literal pile of 360 and PC games I haven’t finished yet.

D, R, effing, M.

DR-effing-M. *sigh*

I am reminded of the following quote:

Only two things are infinite, the universe and human stupidity, and I’m not sure about the former. – Albert Einstein

Ubisoft has decided that they do not want to learn from the experiences of EA and 2K Games.

PC Gamer has an article about how Ubisoft is requiring an internet connection for Assassins Creed 2 for the PC. That’s not just for registering the game initially, or launching the game, but for the entire time the game is running. So your router goes down, or your 2 year old son unplugs your modem? You get kicked out of your game. When your connection comes back up you’re at the last checkpoint you reached. Hopefully there are a lot of checkpoints in the game.

There’s a follow up at PC Gamer where Ubisoft tries to address their concerns, but the only thing I got from it is that they don’t have a firm grasp on reality.

What it boils down to is that they are trying to combat piracy. They are trying to sell this system as a value add, by saying that you don’t have to have the disc to play, that you can install as many times as you want, and that your save games will be stored on a server. What they don’t seem to understand, though, is that when I buy a single player game, I don’t want to have to worry about launch day player floods of the authentication server. I understand, and expect, that as part of the MMO experience, but I don’t want that in my single player experience. Ubisoft doesn’t even believe that it is unhackable. So, once again, people of rip off the company will be able to play however they want and paying customers get to deal with the hassle.

Let me explain something to Ubisoft. I haven’t played Bioshock. I didn’t buy it for PC because of all of the problems 2k had with their server-based DRM scheme. There were plenty of other games for me to play at the time, so why purchase something that is going to cause me frustration. I also didn’t buy it for Xbox 360, since I didn’t want to encourage bad behavior. Not a big deal, right? That’s just one sale. Well not exactly. I’m not buying Bioshock 2 either. Not because of any DRM of 2k boycott, but because I never played the first one, and I feel I would be missing out on the full experience by not having played the first game.

This whole debacle is very timely. I didn’t play Assassin’s Creed 1 because of some of the reviews it got about repetitiveness, and I was deep into several other games at the time. Generally this means that the window of opportunity for me to get into a franchise is closed. Assassin’s Creed 2 has been getting such good reviews, though that I thought about picking up both games for my 360. I was actually in Best Buy this last weekend and had both games in my hand. I didn’t end of buying them, but only because I decided I should check with friends and see if I really needed to play the first game or I would be better off watching some Youtube cut-scenes. Boy am I glad I didn’t buy those games now. So Ubisoft has cost themselves two sales from me, and likely any additional sales on the franchise since I’ll be so far behind on the story.

As rants go, this one is pretty weak, but I’m not really pissed off so much as exasperated. You would think that gaming companies would look at case studies of what the music industry went through already, or at least what other gaming companies have already tried and failed at.

It reminds me of a corporate reorganization at a former job. We had a full IT department meeting, where the CIO outlined a reorganization we were going to do. Instead of grouping staff by technical skills (team of Java devs, team of Oracle admin, and so on) we were instead going to be grouped by business area/process. This meant that a team in charge of a specific business area would have one or more developers (of different skills sets like Java and Progress), a DBA, a tester, etc. The funny thing about the meeting was the CIO introduced the idea by saying it had been tried at other companies and never worked, but we were going to give it a shot anyway. I left wondering what the heck he was thinking.

So good luck to Ubisoft, trying to do nearly the same thing that EA, 2k, and others have already tried. I’m sure that you won’t have a multitude of issues every time a new game releases and thousands of players try to authenticate against your servers at the same time. I can’t imagine that you’ll have a horde of  angry customers calling support wanting to know why they can’t play their offline, single player game because your DRM servers are down for maintenance. I’m sure no one will mind in a couple of years when you decide to decommission the servers for old games, or really care if you decide to patch out the DRM at that time.

If you want to read some more about this, there’s some more good information and opinion over at both Rock, Paper, Shotgun! and Ars Technica.

Personally, I’m not committing myself to a boycott of the company or anything. I’m not going to start rage posting on forums or signing a petition. I’m just not going to buy the game and then move on with my life. I suppose I may be tempted at some point to buy an Ubisoft game despite the DRM, but right now I can’t think of a game that I’m looking forward to enough that I’d be willing to deal with that kind of DRM. Assassin’s Creed certainly isn’t interesting enough for me to bother. I have so many more convenient ways to spend my entertainment time.

Windows 7 Upgraded

I got my copy of Windows 7 Home Premium (full install license) from Amazon on release day, via pre-order.  I wasn’t in a big hurry to upgrade since I’m already running the release candidate, which worked well since the last week has been pretty busy with family stuff (vacation, son’s first birthday).  Even though I wasn’t in a huge hurry, I didn’t want to wait too long, so when my evening freed up last night I decided it was time.  I didn’t technically upgrade, since I was already using the release candidate.

To start the process, I made a backup of my AppData and other user folders, then repartitioned and reformatted the drive.  The complete installation time from booting the PC with the DVD in the drive until the desktop came up was 25 minutes.  That of course was the easy part.  The next step was about 160 MB of downloads from Windows Update for security patches and driver updates for my keyboard, mouse, monitor, and graphics card.  This took about 20 minutes and required a reboot.

The only problem I had with Windows Update was the Nvidia drivers it installed.  It used the 191.07 Nvidia drivers which I found caused a stutter problem in Champions Online, but I was able to install the 190.62 drivers over the top of the existing 191.07 without any problems.

Installing software and games took another 5 hours, but I’m now back up and running on the Home Premium retail version.  I did backup my MMO program folders.  Instead of restoring them, I did re-run the installers but then I brought over the patched files before running the patcher.  This way I get the icons in the Games folder setup correctly but didn’t have to sit through hours of patch downloads.

The only major pain I had was fixing the 30 odd podcasts subscriptions I had in my Zune software.  There really should be a way to export those subscriptions as an XML to make it easier to move machines.

Since I was already on the release candidate, the upgrade really didn’t change much for me, but I’m still really enjoying the UI changes from XP to 7.  It may not be worth upgrading an existing machine, but if you’re building or buying a new box 7’s definitely the way to go.

On the 32- or 64-bit question, I recommend 64-bit.  You may have some compatibility issues on old peripherals, but most components should be fine and I’ve not had any software issues except for UAC.

Too Many Games

I’m having a bit of a self-control problem lately with all of the games releasing.

First I bought a lifetime subscription to Champions Online, partially on the strength of the beta play that I experiences and partially on my satisfaction with the LoTRO lifetime subscription.  Still it is a bit of a gamble, but I wasted more than $200 on my last trip to Vegas so I’m sure I’ll get over it if Champions turns out to be a disappointment.  I also had pre-ordered Aion in a moment of weakness from Steam a while back and I recently bought Fallen Earth on the strength of some Twitter comments from Syp, Werit, and Pete.  Oh yeah, and I resubscribed to Age of Conan for a month.

So that was just the MMOs.  I bought Arkham Asylum a little while back and I’m still working on finishing that (about 60% done I believe).  I also splurged on Steam and bought Osmos and Majesty 2.  Osmos was a great demo and a fun little game (think the 1 phase of Spore), and Majesty 2 is a nice little strategy/simulation game that I hadn’t given any thought to but bought on a recommendation from Jeff Green.

Hmmm.  Maybe I should get off Twitter, it seems to be costing me quite a bit of money.

Of all of these games, I’ve primarily been playing Champions Online.  You can find me @BlueKae in the game.  I’m really enjoying this game and I’m in the progress of re-making my CoH heroes.

My resub month to Conan is both to see if I can play long enough to get out of Tortage, which I’ve never done, and to check out the game on my brand new machine.  So far I’ve played less than an hour.

I played Fallen Earth a bit today, about two hours.  I’m not sure that one’s a keeper, since the graphics are a bit rough and I’m pretty shallow in that regard, but I’m going to give it the full 30 day try.  My one problem so far is I bought it from Steam but the Steam client won’t launch it.  Fortunately I can go down the the updater buried in the Steam folders and launch it manually, but I’m not really happy with that workaround.

LoTRO and Eve are both in a holding pattern for me right now.  In LoTRO I’ve logged in once or twice you see what it looks like in DirectX10 on my new machine and to make sure my house is paid up.  In Eve, I’m playing the log in, update training queue, log out game.  I’m sure my mood will change eventually and I’ll get back into both games, the trick is not to stress out about it and try to force myself to play.  After all this is gaming, not work.

Of the six (holy crap six?) MMOs that I have active subscriptions on (2 monthly, 2 lifetime, 2 initial free months, wow yeah that’s six), Aion is the only one I’m not playing.  See I’m 35 years old with a wife, a kid, and a job, so my evening gaming time is very precious to me and I don’t want to spend it in a 2-10 hour queue.  I’m in no rush though, I’m sure Aion with even out eventually and I’ll play when it does, unless it takes longer than my 30 day free period.  If it takes more than the first month for the servers and queues to get to a sane level, I’m not sure if or when I’ll resubscribe.

Beyond the multitude of MMOs that I’m dabbling with, I’ve played a bit more Arkham Asylum and it just keeps getting better.  The primary worry I had with that game was hitting a wall at some boss battle and giving up on the game.  So far all of the boss encounters have been pretty decent, although Killer Croc was a bit of a let down until the very end.  Actually the only time I’ve gotten stuck was one of the predator rooms where there were 6(?) armed henchmen and all of the gargoyles were booby trapped, so I had to get used to playing a bit differently.

So, if I can just get another 10 hours added to the day, I’ll have time to play everything I want to.

The Jump to 64-Bits

In addition to my recent computer hardware upgrade, I also upgraded the OS jumping from Windows XP to Windows 7 RC and from 32 to 64 bits.

I’ve been a Windows XP user for a long time now, and I had no inclination to go to Vista.  The only compromise I’d made was adding some programs like Launchy to incorporate similar Vista-like UI improvements into my XP experience.  When the Windows 7 RC came out with so many rave reviews, I decided to try it out on my secondary desktop.  I have been very happy with it, and had no trouble with finding drivers for all of my existing hardware or running any of my software.

Unfortunately I wasn’t able to pre-test going to 64-bits, so that was the big test on the new machine.  Fortunately, I’ve had nearly no problems.  Of course, my video card was brand new so that was an easy update from Nvidia’s site.  My printers, an old HP LaserJet 5p that I’ve had for over 10 years and an Epson Stylus Photo 820, both loaded drivers with minimal hassle.  The Epson pulled drivers from Windows update, but the LaserJet required me to grab the Universal PCL 5 drivers from the HP site.  My monitor, keyboard, mouse, game pad, DVD-ROM, and DVD-RW all loaded with no problems.  The only issue was with my Epson Precision 1650 scanner, which I was able to get working in 32-bit Windows 7 but didn’t have support for 64-bit.

I was pretty worried, based on past horror stories of moving to 64-bit Windows, both Vista and previous.  Overall though the jump to 64-bit has been painless and is definitely worth the performance gains of getting access to 6GB of RAM.  The only downside to upgrading to Windows 7 so early is that I’ll need to reinstall once the retail version is released, but I have until (I think) June next year to do it so I’m looking at it as an enforced spring cleaning for my operating systems.

Computer Upgrade

I have been wanting to upgrade my gaming PC for quite a while now.  I used to build a new machine every 3-4 years.  Each time I would try to by the latest and greatest parts and I usually managed to skip a CPU generation each time.  My current PC has been near it’s end of life for quite a while now:

  • Intel Pentium 4 3.2 Ghz
  • 4gb of RAM
  • Windows XP 32-bit
  • ATI Radeon x1950 Pro AGP

I had upgraded the memory and video card  over that last two years in an effort to delay the big upgrade.  The biggest problem was the motherboard predated PCI-E so I couldn’t upgrade to any of the current drop of high-end video cards.  And a motherboard upgrade meant that the CPU and memory both had to be upgraded.  Which all adds up to money.

It used to be that wasn’t a problem, I was single and had a well paying job, so I had quite a bit of disposable income.  Now five years later, I’m married (and my wife is not a gamer) and I have a 10 month old son, so money for upgrading a computer is not high on the priority list.  So over the last year I’d been putting a bit aside each money with the goal of building a new machine.

I hadn’t planned on building a new machine for another two months or so, but two things put me over the edge.  First, Crazy Kinux built a new machine and I started feeling like the last gamer on the planet still using a Pentium 4.  Second, I started playing the Champions Online beta and I had to turn down so many settings to get it to play smoothly that I realized I was finally too far behind the curve.

So I took gave myself a budget of $1400 and started shopping online.  After checking my back issues of PC Gamer and Maximum PC and reading some reviews online I here’s the parts list I settled on:

  • Intel i7 920
  • Asus P6T
  • 6gb RAM DDR3
  • Cooler Master Storm Sniper case
  • Silent Pro M 700W Power Supply
  • Cooler Master Hyper N520
  • EVGA GeForce GTX275
  • Seagate 3.5″ Barracuda 1.5TB SATA drive

I decided to use the on-board sound and networking, and I already have a good monitor (Dell 1907FP), keyboard and mouse.  All in all, not an extreme high-end machine, but not a budget box either.

Fry's Shopping

I intended to buy the case locally and order everything else online.  So I headed to the Fry’s here in Indianapolis to pick up the case and see how they compared on the other parts.  Turned out that Fry’s prices were as good as most of the online prices (without even accounting for shipping), so I ended up buying everything that day.  The final total was $50 bucks under my budget, and that’s not counting rebates.

I also cheated a bit by paying the service department to install the CPU and fan on the motherboard for me.  I hate working with thermal paste and after seeing the directions involved on installing the fan, I decided that was the best $10 I’ve ever spent.

Here’s a few shots of all the beautiful boxes (click to enlarge).

Case and Motherboard

CPU, PSU, Fan and Drive

GPU

Motherboard with CPU

After I unboxed the case and started to install the mounting screws, I ran into my first problem.  There was no IO shield in the parts bag from the motherboard.  I made a quick call to Fry’s and was told I would probably have to return the motherboard, which meant removing the CPI and fan.  I was not happy about the situation as I drove back to Fry’s, but when I got there customer service allowed me to take an IO shield from another box already setup for a return.  So at least I had a quick resolution and a happier drive home.

IO Shield
Lot of trouble for such a small part.

Fortunately the rest of the build went pretty smoothly.  The Cooler Master case was a joy to build in, completely tool-less for everything except mounting the mother board and some really nice, large fans.  It also has a nice set of USB and audio jacks on top along with a power button and a fan control.  It also has a set of blue LED’s in each of the fans and there’s a button on the fan control to turn them on and off.

img2009-08-29-16.47.12
Geek's version of Black Beauty
img2009-08-29-16.48.32
Completely tool-free for all drive and card installation.
Three 120 MM fans in the case.
Three 120 MM fans in the case.
Not a professional wiring job, but good enough.
Not a professional wiring job, but good enough.
The Final Product
The Final Product
It's Alive
It's Alive!

Magic Red Button

Caught an interesting story today while I was catching up on my game news feeds in Google Reader.  Apparently a Labour Member of the European Parliament wants to mandate that any gaming device (computers, consoles, etc.) be fitted with a red button that can be used to control access and/or disable a game.

This idea is stupid on several levels.

If the problem is a lack of parental oversight, then either they’re not around to press this button to begin with, or a child is going to press it again once the parent is not around.  Kids are not stupid and for ages have been applying their imagination and ingenuity to doing things they want to do which they are not supposed to do.  A button is either on or off, unless there’s some kind of biometric security built-in, it won’t deter any child over the age of 6 months.

If the problem is more of a panic situation where a parent sees their child playing something they’re not supposed to and want to shutoff the game as quickly as possible, they already have a multitude of options: turn off the TV, turn off the console, or remove the child from the room.  Even better than a magic button, my Xbox 360 already has parental controls built-in, as does my TV, and I’m sure that the Wii and PS3 have similar options.  These types of controls allow me to limit what kinds of games can be played on the console regardless of whether or not I’m standing by to press any buttons, no matter what color they are.

One comment from the politician’s website that does concern me is this:

“We want a code of conduct for retailers and the producers of these games. And internet café owners need to be reminded of their responsibilities. A recent survey showed that large numbers of children, some as young as six, are accessing the internet without adult supervision in internet cafes.”

Children as young as six?  What parent is letting a six year old run around on their own?  I think if there’s any problem here that really needs to be addressed it is a lack of parenting.  I can guarantee you that my 6 month old will not be running around anywhere unattended in the next 10 years.

Still it is nice to know that America doesn’t have a monopoly on stupidity.

Mount and Blade

After recommendations from Bill at Dubious Quality and Darren at Common Sense Gamer, I finally made some time to download and trout the Mount and Blade demo through Steam.  Did I like it?  Yes.  How much?  I started with the tutorial around 9:30 pm, after my wife and son went to bed.  After the tutorial I started a game.  I played for a bit: got some quests, failed one and completed others, gained a few levels, got captured once.  I was having fun and then some part of my brain wondered, “What time is it?”  It was 2 am, and I needed to get up in 5 hours for work.  While this isn’t too out of the ordinary, I actually continued to play for another 30 minutes.  Just had to finish one more thing.

So yeah, I’m really enjoying the game.  I’ve since hit the level 7 limit of the demo and purchased the complete version.

I’m actually surprised I liked it so much. I’m a pretty shallow gamer.  Graphics are a big part of games for me, enough so that I don’t usually play older games or indie games.  Even when the gameplay is great, if the graphics aren’t good then I’m not interested.

My only complaint isn’t actually game realted.  When I purchased the full version, Steam didn’t convert my existing installation but re-downloaded the full game again.

So if you like RPG’s go get it.  It’s a little bit Oblivion and a little bit Total War.

Gears DRM Debacle

Event like the Gears of War DRM debacle perfectly illustrate why Digital Rights Management is such a bad idea for the PC platform.

As a software developer myself, I can guarantee that there is no such thing as bug-free code.  Any piece of software that has more than 50 lines of code in it is going to have bugs, and any bug fix can introduce additional problems.  So anytime a developer adds functionality (like say DRM) to a product they are adding new possible problems.

When new functionality improves the game experience, this increased risk of problems is worthwhile to a gamer, but the addition of DRM usually provides no experience  improvements.  This is why Valve’s Steam has so much customer buy in.  Games are digitally distributed so there’s no CD/DVD required in the drive and I can buy and play a game without having to leave my house, and Steam allows me to download my purchases again if I need to.

With the exception of MMO’s, I’ve stopped buying PC games except through Valve’s Steam or Stardock’s Impulse.

Game publishers (and movie studios) need to look at what happened with the music industry.  Record studios pushed DRM in different forms for years without success, and now both iTunes and Amazon are doing great business without any DRM at all.  Customer’s pay for convenience and quality, not hassles.  Pirates won’t pay no matter what kind of protection is included.