Lots of newsworthy events this week.
Minecraft Beta 1.4 is out and has cookies and wolves. Beds will now your spawn point too. This will be great for going on long distance exploration where I can setup a base camp and not have to worry about getting killed and going all the way back to the original spawn point of the world.
Cryptic brought the Foundry online. The launch seems to have gone smoothly, and players are busily remaking old mission from the beta on Tribble as well as making new missions. The Delta Flyer crafting mission is also up and involves a daily mission to scan anomalies in a shuttle.
Rift’s patch 1.1 is out and adds a ton of fixes plus the River of Souls event. One of the great quality of life updates is separating the cool down on potions by type, so now I don’t have to worry about throwing an explosive philter and locking myself out of using a healing potion for the next two minutes.
One the Xbox side of things, there’s new DLC for Mass Effect 2, apparently this is the last bit of content before Mass Effect 3 comes out. I can’t image the new content tops lair of the Shadow Broker, but anything the puts me back in the ME universe is good fun.
Lots of stuff for me to play this weekend, too bad it’s not a three day holiday weekend.
After the
I wanted to wrap up my Developer Appreciation Week posts by sending a heart felt thanks to Markus “Notch” Persson and the rest of the team at Mojang: Daniel Frisk, Daniel Kaplan, Jakob Porser, Jens Bergensten, Junkboy, Carl Manneh, and Tobias Mollstam.
It was a productive weekend for me, at least in Rift. Kae reached level 40 and splurged on a new mount, the Nimble Silver Eldritch Steed, which gives a nice 90% increase to movement. It looks like a very uncomfortable to ride though and sounds a little clanky too.